But some educators are going a step further, teaching kids to make the games themselves. It turns out to be perhaps the ultimate form of liberal arts. In order to create a computer game you have to think about the content. You have to write a script. The programming involves logic, math and science. And to understand how you distribute a game you have to get into issues of marketing, sociology, and Internet culture. Panelist Rafael Fajardo, a professor at the University of Denver, says that his program, which teaches teachers how to teach kids to make games, is working to “change the culture of education.”

@ Fortune

Filed as Games as liberal arts, 06.27.08
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